Mr. Tips is a character that bridges the gap between digital creation and tangible reality.
For this project with Project Tyxna, I was provided with a base 3D model of Mr. Tips. My role was to transform that raw asset into a fully production-ready piece—both for animation and for physical 3D printing.
The original model required extensive cleanup and optimization. I refined the topology, corrected geometry issues, and ensured the model was watertight and structurally sound for printing. Special attention was given to proportions and durability so the character could successfully exist as a small-scale toy without losing its personality.
Beyond technical preparation, I preserved the charm and identity of Mr. Tips while adapting it to the constraints of real-world fabrication. The final result is a clean, print-ready model that translates seamlessly from screen to object.
This project represents the intersection of 3D modeling, technical problem-solving, and physical production, turning a digital character into something you can actually hold.
Tools used: Blender, ZBrush, Fusion 360
Skills: 3D Cleanup, Topology Optimization, 3D Printing Prep, Mesh Repair, Character Handling
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